Scientific Games announces four-year contract extension for Instant Games and Cooperative Services with De Lotto in the Netherlands
Scientific Games Corporation ("Scientific Games" or the "Company") today announced that De Lotto ("the Lottery"), the national lottery of the Netherlands, has extended its contract with the Company to provide instant games and a Cooperative Services Program (CSP) for an additional four years beginning April 1, 2015. The CSP services include instant game design, planning and production, as well as call center ordering services for De Lotto retailers, instant product training workshops and strategic marketing support. Under the contract, which was awarded following a competitive procurement process, Scientific Games will continue as the sole supplier of the Lottery's instant games. From 2012 to 2014, the Company's work with De Lotto has resulted in a 12.8 percent increase in instant product sales.
ATLANTA – May 21, 2015 – Scientific Games Corporation ("Scientific Games" or the "Company") today announced that De Lotto ("the Lottery"), the national lottery of the Netherlands, has extended its contract with the Company to provide instant games and a Cooperative Services Program (CSP) for an additional four years beginning April 1, 2015. The CSP services include instant game design, planning and production, as well as call center ordering services for De Lotto retailers, instant product training workshops and strategic marketing support. Under the contract, which was awarded following a competitive procurement process, Scientific Games will continue as the sole supplier of the Lottery's instant games. From 2012 to 2014, the Company's work with De Lotto has resulted in a 12.8 percent increase in instant product sales.
Mr. Peter Kuipers, CEO of De Lotto, said, "We've had a trusted partnership with Scientific Games for many years. Our teams have worked with their instant product specialists to create a successful portfolio of instant games enjoyed by players throughout the Netherlands. We have increased the range of services Scientific Games will provide through this contract extension, particularly in the area of marketing and retail distribution, and we look forward to four more successful years together."
John Schulz, Senior Vice President, Instant Products for Scientific Games, said, "The level of collaboration we have had with De Lotto to manage their instant product has been outstanding. Our Cooperative Services Program drives great results in the Netherlands and in 18 other lottery jurisdictions around the world including Italy, Germany, Ukraine and Dominican Republic. Our instant product management program has consistently generated compound growth greater than the industry as a whole, and we do this by streamlining efficiencies in instant game portfolio design, production, sales, warehousing and distribution."
Scientific Games retail specialists provide consulting services for De Lotto's marketing and sales departments, including a "train the trainer" program which instructs De Lotto field representatives in the Company's world-leading best practices for instant products. Areas of training include in-store product display, winner awareness and solutions to improve sales in the existing De Lotto retailer estate as well as create solutions for retail chains and new ways of selling instant games. The Company's retail specialists also host instant game workshops for De Lotto retailers as part of a retail activation program.
De Lotto is a gaming organization founded in 1961 by and for De Lotto beneficiaries including NOC*NSF and charities such as the Prins Bernhard Cultuur Fonds, Oranje Fonds, Skanfonds, Veteranen Fonds and 14 health funds. In addition to instant games, which De Lotto has branded Krasloten, the Lottery sells four other gaming products under the following brands: Lotto (draw-based games), TOTO (sports betting), LuckyDay (draw-based game) and Eurojackpot (draw-based game).
About Scientific Games www.scientificgames.com
Scientific Games Corporation is a leading developer of technology-based products and services and associated content for worldwide gaming and lottery markets. The Company’s portfolio includes instant and draw-based lottery games; electronic gaming machines and game content; server-based lottery and gaming systems; sports betting technology; loyalty and rewards programs; and social, mobile and interactive content and services. For more information, please visit: www.scientificgames.com.
In this press release, Scientific Games makes “forward-looking statements” within the meaning of the U.S. Private Securities Litigation Reform Act of 1995. Forward-looking statements describe future expectations, plans, results or strategies and can often be identified by the use of terminology such as “may,” “will,” “estimate,” “intend,” “continue,” “believe,” “expect,” “anticipate,” “should,” “could,” “potential,” “opportunity,” “goal,” or similar terminology. These statements are based upon management’s current expectations, assumptions and estimates and are not guarantees of timing, future results or performance. Actual results may differ materially from those contemplated in these statements due to a variety of risks and uncertainties and other factors, including, among other things: competition; U.S. and international economic and industry conditions, including declines in or slow growth of lottery retail sales or gross gaming revenues, reductions in or constraints on capital spending by gaming or lottery operators and credit risk relating to customers; slow growth of new gaming jurisdictions, slow addition of casinos in existing jurisdictions and declines in the replacement cycle of gaming machines; ownership changes and consolidation in the casino industry; opposition to legalized gaming or the expansion thereof; ability to adapt to, and offer products that keep pace with, evolving technology; ability to develop successful gaming concepts and content; laws and government regulation, including those relating to gaming licenses and environmental laws; inability to identify and capitalize on trends and changes in the gaming and lottery industries, including the expansion of interactive gaming; dependence upon key providers in our social gaming business; retention and renewal of existing contracts or entry into new or revised contracts; level of our indebtedness, higher interest rates, availability and adequacy of cash flows and liquidity to satisfy obligations or future needs, and restrictions and covenants in our debt agreements; protection of our intellectual property, ability to license third party intellectual property, and the intellectual property rights of others; security and integrity of our software and systems and reliance on or failures in our information technology systems; natural events that disrupt our operations or those of our customers, suppliers or regulators; inability to benefit from, and risks associated with, strategic equity investments and relationships, including (i) the inability of our joint venture to meet the net income targets or otherwise to realize the anticipated benefits under its private management agreement with the Illinois lottery, (ii) the inability of our joint venture to meet the net income targets or other requirements under its agreement to provide marketing and sales services to the New Jersey lottery or otherwise to realize the anticipated benefits under such agreement (including as a result of a protest) and (iii) failure to realize the anticipated benefits related to the award to our consortium of an instant lottery game concession in Greece; failure to achieve the intended benefits of the acquisition of WMS, including due to the inability to realize synergies in the anticipated amounts or within the contemplated time-frames or cost expectations, or at all; inability to complete future acquisitions, including the pending acquisition of Bally Technologies, Inc. (“Bally”) due to the failure to obtain the required approvals or debt financing or otherwise; litigation relating to the pending Bally acquisition; disruption of our current plans and operations in connection with the pending Bally acquisition (whether prior to its completion or following its completion, including in connection with the integration of Bally), including departure of key personnel or inability to recruit additional qualified personnel or maintain relationships with customers, suppliers or other third parties; costs, charges and expenses relating to the pending Bally acquisition; inability to successfully integrate future acquisitions, including Bally (including SHFL entertainment, Inc. and Dragonplay Ltd.) following completion of the pending Bally acquisition; failure to realize the intended benefits of the pending Bally acquisition, including the inability to realize the anticipated synergies in the anticipated amounts or within the contemplated time-frames or cost expectations, or at all; inability to control Bally until completion of the Bally acquisition; incurrence of restructuring costs, revenue recognition standards and impairment charges; fluctuations in our results due to seasonality and other factors; dependence on suppliers and manufacturers; risks relating to foreign operations, including fluctuations in foreign currency exchange rates and restrictions on the import of our products; dependence on our employees; litigation and other liabilities relating to our business, including litigation and liabilities relating to our contracts and licenses, our products and systems, our employees, intellectual property and our strategic relationships; influence of certain stockholders; and stock price volatility. Additional information regarding risks, uncertainties and other factors that could cause actual results to differ materially from those contemplated in forward-looking statements is included from time to time in our filings with the SEC, including under the heading ”Risk Factors” in our most recent Annual Report on Form 10-K. Forward-looking statements speak only as of the date they are made and, except for Scientific Games’ ongoing obligations under the U.S. federal securities laws, Scientific Games undertakes no obligation to publicly update any forward-looking statements whether as a result of new information, future events or otherwise.
Source: Scientific Games Corporation