Scientific Games presents the most extensive gaming and lottery innovations at ICE Totally Gaming 2016
At ICE Totally Gaming 2016, Scientific Games Corporation (NASDAQ: SGMS) ("Scientific Games" or "the Company") will highlight an extensive array of innovative, market-specific technology and entertainment solutions for the gaming and lottery industries February 2-4 in stand #N1-440 at the ExCel Centre in London.
LAS VEGAS, Jan. 28, 2016 /PRNewswire/ -- At ICE Totally Gaming 2016, Scientific Games Corporation (NASDAQ: SGMS) ("Scientific Games" or "the Company") will highlight an extensive array of innovative, market-specific technology and entertainment solutions for the gaming and lottery industries February 2-4 in stand #N1-440 at the ExCel Centre in London.
The Company will demonstrate its commitment to empowering casino and lottery operators with the most cutting-edge and far-reaching portfolio of gaming devices and imaginative content, table games and systems, instant games, and breakthrough lottery retail technology that together provide a true end-to-end solution.
Gavin Isaacs, President and CEO of Scientific Games, said, "Scientific Games' ICE booth is going to be a high-energy experience filled with the most imaginative, entertaining, and integrated gaming and lottery solutions. Our global team is driving innovation that will help our European operators profit and players win, anywhere they choose to play."
Highlights of Scientific Games' new and exciting gaming and lottery innovations on display at ICE 2016 include:
Trailblazing New Hardware Solutions Combine with Entertaining Content
Scientific Games' revolutionary new TwinStar cabinet, now approved in more than 20 U.S. jurisdictions, makes its European debut at ICE. TwinStar, a for-sale cabinet, is a stunning single platform that leverages the state-of-the-art ArgOS operating system to combine the best technology and game content from two of the industry's strongest slot brands—Bally and WMS—giving casino operators the flexibility to adapt it based on their players' preferences. The cabinet features dual, vivid, 24-in/61-cm full HD displays and a 150 percent larger iDeck touchscreen button deck.
Other hardware innovations on display with entertaining game content include Elvis Lives, the second installment in the WMS consumer-favorite Elvis™ licensed brand slot series. The dual vertical super-high-definition displays on the striking Gamefield xD cabinet, with a 42-in/107-cm top box, bring The King™ to life with hit after classic hit, creating superior player interaction and boosting coin-in.
The eye-catching Dragon Spin package features a bonus-rich game with five fast-hitting progressives and mystery-stacked reels on every base game spin. Dragon Spin is featured on the Bally Pro Wave 360, which offers a striking curved 50-in/127-cm 360-degree video topper and 360-degree surround sound.
Dynamic Multi-Game, Skill-Based Solutions Add Excitement
On display at ICE and designed to appeal to the diverse international market is Fu Babies, the second Duo Fu Duo Cai near-area progressive link featuring free games that can be re-triggered.
Another solution developed specifically for Europe is Game XChange Dynamic Multi-Game suite, which provides maximum flexibility and customization by enabling casino operators to select games from Scientific Games' extensive content library and offering players the choice of up to 10 games on one machine.
The first in Scientific Games' skills-based line-up, an arcade classic takes slot gaming to a new dimension on the WMS Blade S32 cabinet. During the bonus round, players have the option of using their galactic skills to shoot down aliens and avoid missiles to earn jackpot points.
Broad Systems Portfolio Increases Operating Efficiencies, Engages Players
Scientific Games is offering hands-on demonstrations of its MCC complete casino- management systems suite, a feature-rich system offering casino operators numerous solutions to run operations that are more efficient, while delighting players.
MCC features Open Casino Manager, a powerful, scalable, and flexible software tool suite. Powerfully integrated with iVIEW and iVIEW Display Manager, MCC includes a potent array of systems products: slot accounting, table-game management, player tracking, cashless wagering solutions, and customizable marketing modules. The MCC solution can be augmented with the award-winning Elite Bonusing Suite, including two coin-in driven and pay-at-the-slot machine progressive applications — Power Progressive Strike and Power Paytable Progressive.
Scientific Games' Table Solutions Add Energy to Casino Pit
The Company will display a number of innovations for the casino pit, including the award-winning table games Flushes Gone Wild and Two for the Show, which headline the Company's new poker-based table games that are connected to progressive side bets running on the Infinilink progressive bonusing application.
Scientific Games continues to grow its electronic table systems portfolio, and at ICE will display a French version of Tablemaster Fusion Blackjack, which transports the fast-paced excitement of live table gaming to a fully electronic platform; and Scientific Games' cutting-edge Fusion Hybrid, which is connected to the innovative iTable Roulette.
Company Offers Diverse Array of System, Hardware and Content for U.K.
Scientific Games' ICE display will highlight a number of new products for the U.K. market, including a new sports wagering hardware and cash management system; innovative technology applications for the LBO, arcade, and BINGO sectors; six new Barcrest game titles: Montezuma, Action Stax, Sweet Drops, and The Cheshire Cat. The new sit-down HD T8 terminal, which offers players enhanced playability and functionality, will also be on display.
SG Interactive Highlights Compelling Suite of Digital Gaming Solutions
The Company's SG Interactive business will showcase a number of solutions at ICE for casino operators and players.
Visitors to ICE will see Scientific Games' Remote Game Server (RGS), the industry's only source for slot and table games from the Bally, Barcrest, Shuffle Master and Williams game development studios. In addition to popular titles like Rainbow Riches, RGS content includes an industry-leading library of player favorite licensed brands. Games are now being launched omni-channel in HTML5, ensuring an optimal gaming experience whenever and wherever a player may be.
SG Interactive will also share SG Universe, a holistic mobile and desktop solution offering compelling content for land-based casino operators seeking to engage players online and in-casino. SG Universe is comprised of award-winning platforms Mobile Concierge, VenueBet, and the Play4Fun Network and features Core System Integration for a single, 360-degree view of the player.
SG Lottery Showcases New Self-Service Lottery Retail, Sports Wagering Technology
Demonstrating a laser-focus on making lottery games easy and convenient for both retailers and players, Scientific Games' Lottery Division will highlight PlayCentral HD, the award-winning lottery retail technology featuring an interactive self-service kiosk with a 42-in/107-cm LCD touchscreen display, immersive 3D graphical user interface, ticket checking and validation, age verification, an integrated advertising display, and a "shopping cart" experience.
The Company will also showcase its PlayCentral EX kiosk, which offers full self-service player access to Scientific Games' extensive end-to-end sports-wagering platform. This sleek, easy-to-navigate sports-wagering platform offers unlimited sports, events, and markets in real-time for both pre-game and in-play wagering opportunities, supporting cash, TITO, voucher, and player account-based funding.
For more information, please visit the Scientific Games ICE media room. Use the hashtag #SGatICE for all tweetable moments!
About Scientific Games www.scientificgames.com
Scientific Games Corporation (NASDAQ: SGMS) is a leading developer of technology-based products and services and associated content for worldwide gaming, lottery and interactive markets. The Company's portfolio includes gaming machines, game content and systems; table games products; instant and draw-based lottery games; server-based lottery and gaming systems; sports betting technology; loyalty and rewards programs; and interactive content and services.For more information, please visit: www.scientificgames.com.
In this press release, Scientific Games makes “forward-looking statements” within the meaning of the U.S. Private Securities Litigation Reform Act of 1995. Forward-looking statements describe future expectations, plans, results or strategies and can often be identified by the use of terminology such as “may,” “will,” “estimate,” “intend,” “continue,” “believe,” “expect,” “anticipate,” “should,” “could,” “potential,” “opportunity,” “goal,” or similar terminology. These statements are based upon management’s current expectations, assumptions and estimates and are not guarantees of timing, future results or performance. Actual results may differ materially from those contemplated in these statements due to a variety of risks and uncertainties and other factors, including, among other things: competition; U.S. and international economic and industry conditions, including declines in or slow growth of lottery retail sales or gross gaming revenues, reductions in or constraints on capital spending by gaming or lottery operators and credit risk relating to customers; slow growth of new gaming jurisdictions, slow addition of casinos in existing jurisdictions and declines in the replacement cycle of gaming machines; ownership changes and consolidation in the casino industry; opposition to legalized gaming or the expansion thereof; ability to adapt to, and offer products that keep pace with, evolving technology; ability to develop successful gaming concepts and content; laws and government regulation, including those relating to gaming licenses and environmental laws; inability to identify and capitalize on trends and changes in the gaming and lottery industries, including the expansion of interactive gaming; dependence upon key providers in our social gaming business; retention and renewal of existing contracts or entry into new or revised contracts; level of our indebtedness, higher interest rates, availability and adequacy of cash flows and liquidity to satisfy obligations or future needs, and restrictions and covenants in our debt agreements; protection of our intellectual property, ability to license third party intellectual property, and the intellectual property rights of others; security and integrity of our software and systems and reliance on or failures in our information technology systems; natural events that disrupt our operations or those of our customers, suppliers or regulators; inability to benefit from, and risks associated with, strategic equity investments and relationships, including (i) the inability of our joint venture to meet the net income targets or otherwise to realize the anticipated benefits under its private management agreement with the Illinois lottery, (ii) the inability of our joint venture to meet the net income targets or other requirements under its agreement to provide marketing and sales services to the New Jersey lottery or otherwise to realize the anticipated benefits under such agreement (including as a result of a protest) and (iii) failure to realize the anticipated benefits related to the award to our consortium of an instant lottery game concession in Greece; failure to achieve the intended benefits of the acquisition of WMS, including due to the inability to realize synergies in the anticipated amounts or within the contemplated time-frames or cost expectations, or at all; inability to complete future acquisitions, including the pending acquisition of Bally Technologies, Inc. (“Bally”) due to the failure to obtain the required approvals or debt financing or otherwise; litigation relating to the pending Bally acquisition; disruption of our current plans and operations in connection with the pending Bally acquisition (whether prior to its completion or following its completion, including in connection with the integration of Bally), including departure of key personnel or inability to recruit additional qualified personnel or maintain relationships with customers, suppliers or other third parties; costs, charges and expenses relating to the pending Bally acquisition; inability to successfully integrate future acquisitions, including Bally (including SHFL entertainment, Inc. and Dragonplay Ltd.) following completion of the pending Bally acquisition; failure to realize the intended benefits of the pending Bally acquisition, including the inability to realize the anticipated synergies in the anticipated amounts or within the contemplated time-frames or cost expectations, or at all; inability to control Bally until completion of the Bally acquisition; incurrence of restructuring costs, revenue recognition standards and impairment charges; fluctuations in our results due to seasonality and other factors; dependence on suppliers and manufacturers; risks relating to foreign operations, including fluctuations in foreign currency exchange rates and restrictions on the import of our products; dependence on our employees; litigation and other liabilities relating to our business, including litigation and liabilities relating to our contracts and licenses, our products and systems, our employees, intellectual property and our strategic relationships; influence of certain stockholders; and stock price volatility. Additional information regarding risks, uncertainties and other factors that could cause actual results to differ materially from those contemplated in forward-looking statements is included from time to time in our filings with the SEC, including under the heading ”Risk Factors” in our most recent Annual Report on Form 10-K. Forward-looking statements speak only as of the date they are made and, except for Scientific Games’ ongoing obligations under the U.S. federal securities laws, Scientific Games undertakes no obligation to publicly update any forward-looking statements whether as a result of new information, future events or otherwise.
Source: Scientific Games Corporation
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